Chapter Ice-Pick Lodge Nikolai Dybovsky and other studio employees gave an interview DTF, where they talked about their future. According to the developers, the reasons for a commercial failure "Mora" many. For example, prolonged production: the studio spent the first two years on the prex, but then I realized that the game should be done differently.
Besides, Ice-Pick Lodge strongly crumpled the financial crisis, which erupted in 2014 and 2015. The studio found an investor who was ready to invest in "Mor" Two million dollars, and, based on this, Kickstarter launched with a minimum necessary amount of $ 250,000. The players sketched 333,127 dollars into the crowdfunding piggy bank, but the investor suddenly refused the deal-just due to the crisis. Naturally, it hit a lot to develop.
According to Dybovsky, Now it is not enough to be just “not for everyone” – there are so many such works that they have actually turned out to be “games for everyone”. Now the question is to get to a suitable audience. And since there are a lot of releases, it is “noisy” in the market – it’s hard to shout to its buyers. U "Mora" It was not possible to shout.
Due to financial and production difficulties, the team has not yet fulfilled all the promises from crowdfunding. To send physical awards like artbooks and masks, Ice-Pick Lodge Waiting for the moment when he receives winter deductions – now there is simply no money for the newsletter. Myself Dybovsky He promised a story by "Moru", But after the difficult development of the game, he does not have enough creative forces – he plans to finish the book only next year.
As suggested Dybovsky, Ice-Pick Lodge Now to four to five people will be reduced. The main “ice ax” plans to release some small mobile game, make money on it and already finish the remaining scripts with this money "Mora" – For bachelor and impostor.
When to wait for console versions "Mora" and the other two -thirds of the game, Ice-Pick Lodge It cannot say.
Interesting fact: the most successful game of the studio in a commercial sense – "Tuk-tuk-tuk".
Supplement of August 24. In the comments on DTF Nikolai Dybovsky wrote a clarification. He emphasized that Ice-Pick Lodge will continue to work, albeit in reduced composition. Cooperation with TinyBuild does not stop, work on the console version "Mora" Any addon is boiling, prepared, which will be presented to Pax West next week, and the saving small mobile project is already at the stage of the working prototype.
Judging by other employees Ice-Pick Lodge, the addon will be somehow connected with "Marble nest" – A special demo "Mora", which was released before the release.
Dybovsky: “Studio lives and works. She will stop working only when I was taken to the cold ".
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Pathologic 2
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As Dybovsky suggests, Ice-Pick Lodge will now be reduced to four to five people. The main “ice ax” plans to release some small mobile game, make money on it and already finish the remaining “Mora” scenarios for this money-for the bachelor and impostor.
It seems to me https://abukingcasino.co.uk/withdrawal/ that many are still frightened by the incompleteness of the game. There is such an idea often, you see that the first episode came out and think: “I will buy it when everyone comes out and play”. Maybe it played here too. No one is in a hurry to buy a raw first episode, they want to wait for the game to finish the game. So they waited ..
I want to cry. I can’t even choose words, as far as I feel sorry for the "ice axes". Another evidence that cultness is not equal to sale.
There was a promotion, here TinyBuild has nothing to blame for. Mor got into a broadcast, where Borderlands 3 announced, lit up on E3 on the Microsoft stage, received his portion of attention from streamers, and TinyBuild tried to build with the audience with techniques that have proven themselves before.
The Zulin, who has 60k subscribers and about the weak regularity of the video output whose video is composed of legends? He himself is as niche as a mor.
Now the question is to get to a suitable audience. And since there are a lot of releases, it is “noisy” in the market – it’s hard to shout to its buyers. "Mora" did not manage to shout.
Oh or?
It is hard to shout to the audience of the calculated maximum of several hundred thousand people, this is a rather narrow and specific project.
The point of course is that the market is noisy, and not that such games are dark, and even more presentable outwardly.
Now there are more similar games than FPS. What they counted on?
That cult status will save them from financial failure?
But nothing that is a project for an amateur who is not enough, but who will protect him?
In addition to me, among my acquaintances, 3 were tried at one time the first mor-everyone said that some kind of crap is incomprehensible.
“The examiner, unfortunately, is unsuccessful."
It will not be said in offense, but our developers often come out either a terrible taste and a very specific thing, or “like Fallout (any other hit), I swear”, or crap.
The game is wonderful, a dozen games in my whole life have pulled me like that. But damn the ice axes in many ways themselves to blame. You don’t know Zulin or someone else of the streamers, you did not play in the first part and so on as you understand what is Pathologic 2?
In Steam you are offered mor utopia. You are so okay … what for the game? You start looking for and do not understand what out of three mors you need. There are three of them for three pieces … you start digging … Read Pathologic 2 … hmm … and where is the first part? Mor utopia or mor utopia remake? When searching for a lorus most often
offers photos and info from the first game released.
Then if you are so a patriot of your games or the CIS games, you understand that Pathologic 2 is a mor of the utopia is new and it is not the second part, you start and … you play for the Guruspika … Stop … why do I say that I know this world and this ENT? What a blackbow bride? What kind of thread? Kt oma dad and how do I know I respect him? Dude in the initial casket Artemy Burah or who? Why are there three characters unknown to me at the shadow theater communicate with each other? Oh Blen … The mustachioed person says that he is Artemy Burra … Stop … I look like a dude in the initial Katsen or I’m mustachioed.
You take it for your head looking for an info and understand that the first coming mora offered three stories – bachelor, a guruspik and an impostor. The bachelor of the visitor and on his part was a logical stupid about the world and this is correct we = the player then this world does not know. After a bachelor, we can play for the guspik and impostor.
What does the second part do? gives us a guruspik and says “get off as you want” and understand the world as you want ..
But if all this is endured, then yes … the game and the ENT are beautiful … but tell me how many people are ready to love the game without knowing it? And depending on the trailer hey to God it is not clear at all what kind of game … The outbreaks released Pathologic 2 did everything according to the scheme – yes, everyone all knows their communities.
Personally, I pray for the studio to live, to release the entire plot and there are still games in this lore, but ..
Damn you, right, dude.
It is very, very noticeable that passing for a guruspik implies that the player already knows a lot about the world of the game, as you wrote. Moreover, in the first scenario, bachelor – and therefore the player, explain part of the lorne things that the guruspik (and the player) in his script already knows, just thanks to the passage for Dankovsky, and therefore they are not chewed again, but only add new details (some at all, they work precisely because in the scenarios of Daniil A picture of the world has already been formed, which is now turned over from the other side).
Plus, the passage is much more bloody and aggressive for him, and in theory it is more difficult (although an experienced player already knows what to exchange, which bins are the most bread, and on which day the trash begins in which area).
Когда разрабы написали у себя в блоге, что первым выпустят именно Гаруспика, я ОЧЕНЬ удивился. Because the player unfamiliar with the series will immediately reproach the high threshold of entry – both in terms of the plot and in terms of gameplay (because it is really easier for a bachelor – starting from the fact that he does not need to cut anyone to adequate authority among the townspeople). The fan of the norm, the fan already knows that how much, but players, Not The original – why throw them? Because they are not a target audience? What a marvelous selectivity? This is a move from the series “Yes, I saw the bitches on which I am sitting, but I clearly realize it and is proud of this choice”. Well ..
P.WITH. If only a bachelor was launched … someday … 🙁
They have a very conditional.
There, even giants like Remedi have every chance not to sell their new game, but here are ice axes.
It seems to me that ice axes are not the people who think about a career. They would like money, Morutopia would not have done. Their main problem is an ineffective development process. Let them sit on a patreon-kikstarter, choose a normal finished engine and make indie, as most do it. Students adolescents manage to create, live and do good things, but immigrants from icees cannot. There is a portfolio, there is a fanbase, it will be any easier.
PS In fact, Zulin is to blame for everything. If he had not been so lazy and would have made a review on Mor2, there would be more sales.
There is a whole range of problems, a strange promotion of the game, a routine and irritating gameplay (drinking water every 5-10 minutes, a couple of bottles is an overkill even according to the standards of survivors, this despite the fact that, unlike the original, the inventory was also limited), not the best episode for starters is chosen (all the same, as well as in the original sea, everything should be served as if you should already guided the city for the city and in the game, it was necessary to episode for the bachelor’s first to release t.To. It is gradually introduced into the world of the game and you study the city gradually, and not the frantic running around with the fact that no one really explains anything to you.To. The character has grown in this city and already knows customs and the world around him), got into an unsuccessful time to develop, etc.D.
Well, it was not necessary to start making the game with the Guruspik, then the new players would not have encountered the highest threshold of joining the game. It’s like if the Fromoma made a DS where the first boss would be an orglate and the Smog, and you should have a fragment of their sword, certain people would certainly be found, who would like this, only most of the audience would have been fucked up and would not tell you about which DS is steep and complex, but that the developers were crazy and did it like DICH.
I repeat: it is insulting to pain that the walking simulator for people turns into missile science, when in addition to reading you need to do something else.
Well, it is strange that the release on the consoles is postponed, there could well be a chance to find an audience. Especially with gampas.
Personally, I, who watched the information field of the game, did not notice anything from advertising a week before the release and on it myself. Well, or I’m blind.
I don’t know how, but ice -axes should be saved. This news is a sentence for the studio. As a deadly ill person, it seems in fact alive, but already dead.

